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Morphing piano's

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I try to follow the example in Synfire : Morphing Piano , but don't understand how it is done

Is there someone who can explain this on a clear way ?


Di., 08.05.2018 - 12:14 Permalink

The morphing feature in Synfire with all his in and outs seems to be unaccessible for me, because the vague information in the manual.
Cognitone needs to make a video about this .

 

Mi., 09.05.2018 - 09:07 Permalink

Thanks for video!

Why are no tooltips in the morphing feature?.. and explanation how to use this ..this whole feature is user-unfriendly made by Cognitone ( that is probably the reason why they are not commercial too: the customer is king !).

- Steps?
- Include original ?
- add variation ?
- fade in or fade out when in musical context ?
- linear?
- random?

---------------------------Continues Morphing ? ----------------

Put into the container defaults of the root container a morphing

setting that fades in linearly over the course of 4 bars. All (!) transitions

between all neighboring containers and all instruments will be morphed without

gaps. You can also restrict the default to a single instrument (Note: Morphing is

available with the Pro edition of Synfre only).

The advantage to this "prototyping" approach is that you can freely experiment with

your composition without endangering existing work. You do not need to delete any

fgures or edit parameters in fnished containers. Put a new container next to it or

into it and listen to the result.

--------------------------------------------------------------------------------------

  

Mi., 09.05.2018 - 10:39 Permalink

This parameter allows you to crossfade seamlessly from one phrase to the next.

This creates a completely new phrase with its own content and expression.
???

-------------------------------------------------------------------------------

You can choose between Fade-in (the new

phrase appears slowly out of the previous one),

or Fade-out (the current phrase changes slowly

into the next one). Both phrases belong to the

same instrument and are flled in adjacent containers

respectively  ??.

----------------------------------------------

Morphing thus always

takes place during the transition from one container

to another.
???

-----------------------------------------------------

With the inspector, you determine the direction

as well as the number and length of individual

steps. ???

You can exclude certain parameters from

the crossfade.

You can choose whether the crossfade is linear

or random with accelerating changes.
???

You can choose whether to include the

unchanged originals at the beginning and end.

However, this lengthens the space required for

the crossfade by two steps.
???

If you have selected "Random", you can throw the dice again by pressing the button

New Suggestion, Please! and immediately judge the results.
???

Note: Morphing changes the Fi g ur e even before it is rendered. You can hear,

but not see, this change. If you would like to keep the changed fgure, you must put

an empty container next to it and make a physical copy of it by using Container >>

Make Snapshot.
???

 

Mi., 09.05.2018 - 22:28 Permalink

Yes ??? is the same as ? ..it is not math !

Its too difficult for me this morphing feature: i don't understand it: i used ??
That is the bottomline  

Mi., 09.05.2018 - 20:53 Permalink

The Morphing blends between Figure (and possibly other) data from a "source" phrase and a subordinate "target" phrase in a child container. When using "fade-in", the morph is set in the target phrase, for "fade-out" in the source phrase. At least that's how I understand it.

The morphing happens by taking Figure segments and other data from the source or target phrase in a linear or random fashion when determining the Figure vector for rendering the output.

Andre, please step in if my explanation attempt is wrong or my video contains inaccuracies or an improper workflow.

Mi., 09.05.2018 - 23:21 Permalink

It works in a similar idea to the crossfade system in halion6, but instead of changing between sounds, it changes between different figures/phrases, in a smooth way.

Fade-in and Fade-out just say where the notes should be that actually change from one phrase to the next. Fade out, the altered notes go in the phrase synfire is fading from. Fade in, the notes are changed in the phrase synfire will end up playing.

In synfire the phrases are held as figures in containers, so the morph happens during the transition from one container to the next (so when changing from one container to the next).

The number of steps indicate how long the change should take. 8x1/2 means 4 bars, make 8 changes with each change taking 1/2 bar. 4x1 means change over 4 steps, each step takes a whole bar.

You can control what parameter synfire will change to get from one phrase to the next. So you can decide if you want the length of notes to alter, etc. (see video/manual/synfire for the other parameters)

Linear means that the changes are gradual from 0% to 100%, 1/2 way through the morph you can expect it to sound similar to parts of both phrases. If you choose random then the changes are not gradual, some parts will happen quickly other parts slower.

If you use the random method, press the 'New SUggestion, please' button so recalculate the random changes so you will end up with a different sequence.

The figures are not actually changed in the two containers. If you want to 'freeze' the sequence then snapshot the figures. This works the same other snapshotting most things in synfire, for example, a 1 bar figure/phrase will repeat for the length of a container, but you only see a 1 bar sequence. If you snap shot it, you can then see the figures repeat for the complete container and edit any part of it. Another way of thinking about it is looking at a container with a figure and pause parameters. It is not easy to see what the real sequence of notes will be just by looking at the figure, but you can snapshot it so the figure then shows the results of applying the pause parameter.

Hope this brief explaination using different words to the synfire manual, together with HiEnergy's video, synfire's manual and actually trying things out in synfire will help you work out how to use the Morphing function.

Fr., 11.05.2018 - 15:26 Permalink

Thanks for the help Blacksun!
Its Cognitone what fails here to help their users to use their morphing feature in Synfire in my opinion.