Posted
Synfire 2.2.3 Build #1
A new step release was due because the Audio Engine has changed. Otherwise this is a relatively minor update, unless you experienced extremely long wait times with the plugin scanner and want to assign one sound to many phrase pools in a library at once. You can now do so from the Folder menu.
- Audio Engine 4.3.2
 - Audio Engine: Shorter message timeouts for faster progress
 - Audio Engine: Scanner re-scans failed plugins after cancelation
 - Library: Ability to assign a sound to all pools in a folder
 - Catalog: Improved naming suggestions for scale sets
 - Fixed issues according to submitted crash reports
 
Di., 22.08.2023 - 15:43 Permalink
Build #5 was just released. Total number of changes is getting closer to a usual update now.
- Changing the projects folder in Preferences was sometimes not working
 - Sound Wizard: Inserting a sound template should also copy device's properties
 - Plugin scanner did not always save final result if interrupted
 - Articulations: Dialog should not close on return key
 - Articulations: Renaming a key switch should resort list
 - Articulations: Expression Map import should resort list
 - Articulations: Fixed a bug with rendering polyphonic figures
 - Don't open launcher dialog if started with a document as argument
 - Rack Module Library: Show rack module's custom name if available
 - Example Piano: Library should use global piano instrument
 - Example Piano: Added and improved some pools with factories
 - Library: Phrase preview should use playing ranges of (replacement) sound
 - Device Editor: Save pending changes before unlocking identifier
 - Device Editor: New device should go into current folder
 - Device Editor: Tree should remember its expansion states
 - Device Editor: Sorting banks by name did not refresh list
 - Editing: Faster response playing a new selection
 
Fr., 25.08.2023 - 14:09 Permalink
Build #6 comes along in a few minutes.
- Audio Engine 4.3.4
 - Audio Engine: Scanner now dismisses plugins that take longer than three minutes
 - Some icons were missing on click board
 - Copy/paste from harmony library: Auto-Transpose should also apply
 
Goodies
- Coloring scheme "Tonnetz"
 - Palette layout "Major Minor Only"
 
Both combined on the chromatic scale make a Tonnetz grid.