Posted
I'm running a very simple Synfire project consisting of three Instruments. They sound Chromophone 3, and two Omnisphere patches.
Everything is OK if I have only the Chromophone 3 and ONE of the Omnisphere patches sounding, but if I choose to have the second Omnisphere patch sound, the audio gets very scratchy.
I have a high-end W10 computer, and can run gobs of VST's in Cubase (including this exact same setup even while having Synfire in the background) without encountering this problem. So why do I encounter it in Synfire?
Thanks.
Fr., 17.09.2021 - 09:34 Permalink
What's your CPU load at the time you experience these glitches?
You may need to increase your audio buffer size in Synfire to give CPU more time to complete a slice of audio.
Mi., 06.10.2021 - 05:24 Permalink
I finally figured out the problem...my computer's motherboard is defective. So the fault was not with Synfire.
Now I need to send the computer in for repair, which might take a month. This means I may miss the rollout of 2.0, in which case I'll be watching enviously from the sidelines as everyone else oohs and ahhs over it.