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intelligent figure brush

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would be great to select a figure as source and be able to draw it like a brush. Would be great if you could even set some kind of morphing parameters that would distort the figure depending on certain parameters and how it reacts if you draw next to or over another figure (merge with it, make it similar or push it out of the way). The parameters could be called something like "attractor, distortion, warp, morph etc..."

there could even be a distortion brush that just distorts or changes the figures already drawn depending on paramenters or predefined brushes with certain interaction characteristics like in photoshop 

 

you get the idea? 


Do., 20.12.2018 - 17:21 Permalink

The most basic feature of a distortion bush would be to split existing pads into smaller units when drawing over them so you could easily  chop a long pad chord into a rock chord that consists of smaller units while keeping the overall arrangement of the song intact. 

Do., 20.12.2018 - 17:31 Permalink

The ultimate brush would grow new figures like a tree so basically you start with a simple one and grow more complex patterns out of it as you go along . Check how the fungus brush interacts with the seed brush in this one to get the idea: https://sandspiel.club/

imagine these are two figures interacting based on certain parameters