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Anyone using multiple Audio Engines?

Posted

We need to review an architecture change that might require us to run only a single Audio Engine per installation of Synfire. 

Personally I have never used more than one engine except for testing and experimentation. Is anyone using multiple engines on the LAN?

The downside of using multiple engines is they are not synchronized, so it's not useful to use multiple engines inside the same project. It may make sense when you have so many sounds that you want to deploy multiple computers in the LAN and use one of them for separate projects.

Using VEP for this purpose however is much more elegant, robust and reliable, as audio is merged back into the same output stream and thus perfectly synchronized. Much recommended.


Sun, 2024-09-15 - 11:44 Permalink

The idea behind this is to get rid of the separate Audio Engine(s) and include all of their functionality with the Synfire application. This would be a requirement if we every want Synfire to feel more like a DAW as far as the audio mixing is concerned.

Sun, 2024-09-15 - 22:16 Permalink

There is a very cool feature, this separate Audio Engine has, that all my DAWs do not have... ...I can have several arrangements, libraries, sketches,... open and active in parallel, all with their individual sounds :-)

As long as this feature remains,, I am fine with one Engine only ;-)

Mon, 2024-09-16 - 13:42 Permalink

Multiple arrangements, racks and other files can all be hosted by a single engine.