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Some bugs and awkwardness that annoy after a few hours of work

Posted

 

Hello, I do not know what or how much of this is known, but these are my worst enemies at the moment ;-)
 

The library-app does not scale to any width. You have to close a lot of controllers to get to the rightmost ones.

I cannot assign lower notes than G#0 to fixed pitches ("Pitch Symbol"). But some keyswitches are lower than that and need to be addressed.


Sometimes, actually quite often, Space as shortcut for playback does not work. Especially if you have worked in other windows before, like the library.
Then you have to start playback via the GUI first, which then also gets the shortcut back.

With a library, there is no easy way to open the plugin assigned to a phrase. 
You always have to go over to the rack and search for the sound there, this becomes very cumbersome with larger sound collections.

Independently opened library: Space does not work to cancel the automatic playback of a phrase (preview)

Midi-In assignment lags behind: When I create a new sound, my Midi input still remains routed to the old sound.
Basically until the complete process is finished. This is not very practical. When setting up a plugin, I want to be able to play with the sound immediately, to select and tweak presets, etc....

In the Library Editor, the shortcut for "New from selection" does not work. 


Sat, 2022-10-22 - 10:54 Permalink

A few hints:

You have to close a lot of controllers to get to the rightmost ones

The mouse wheel scrolls all parameter blocks. No need to close groups.

I cannot assign lower notes than G#0 to fixed pitches

The playing range of the sound/instrument gets in the way. You need to define the desired key switches as articulations. Those are not subject to playing range constraints.

 

Sat, 2022-10-22 - 13:20 Permalink

When I create a new sound, my Midi input still remains routed to the old sound.

Midi Through can be assigned only after at least one channel of the device is known. With the Wizard, this is on the 3rd page where the sound is set up. In the rack editor, this is after you created or assigned a device to the rack module.